modblob: (Default)
Mods ([personal profile] modblob) wrote2019-04-22 09:58 pm

applications.




Applications are currently: OPEN.


As of April 2021, Redshift is a sandbox game! We still have apps for some degree of quality control, but the form has been simplified to streamline the process for new players. Here's how it works:

▶ New Players joining us after April 2021 will need to submit an application for their first character coming into the game by using the appropriate form below. This is so we know who you are, and so we can make sure your character will be a good fit for our players!
▶ Returning/Current Players who have been with us since before April 2021 or are coming back to us only need to claim their character using the form below to bring in new characters. New players may do the same after two months.


Application Guide.


▶ Submission Format: All applications must be posted to this entry, and must fit within one comment with a subject line in the format of "CHARACTER NAME | CANON | RESERVED/NOT RESERVED." While applications should not be linked in the entry, players may link to an alternate source such as a wiki for the character's history and powers; for original characters, the world history may also be linked from an alternate source such as an entry on the character journal.

▶ Accepted Character Types: Fandom Characters, Original Characters; CRAU is welcome and encouraged. Please see the Rules & Game Standards page for more in-depth explanations of appable, non-appable, and case-by-case characters.

▶ Application Verdicts: Applications will receive a verdict of ACCEPTED, REVISIONS, or DECLINED. Revisions must be submitted within 48 hours of the revision request being sent out. If this is impossible due to extenuating circumstances, please contact the mod team. Declined applications can be reworked and resubmitted during the next application cycle. If an application is declined 3 times, it cannot be resubmitted.

▶ App Challenges & Reserves: Redshift will not have application challenges, but if you would like to apply for a character that is on reserve, please submit the application with "not reserved" noted in the subject line, and your application will be considered if the reserved application is declined or not turned in by the end of the application cycle. Applications will be processed on a first-come-first-served basis.

▶ Character Limits: Players may have a maximum of 3 characters in the game; the option to increase the number of character spaces may become available at a later date. A player may submit up to two applications at a time.

▶ Samples: Linked samples should be from a publicly accessible source, and no more than 1 year old. Screencaps or transcripts from locked sources are not acceptable as samples, unless the character is being apped as a CRAU from a locked game, and in these cases permission from the other participant(s) in the thread must be obtained and submitted as screencaps along with the sample. All samples should represent the character as they are being applied for; for example, samples cannot come from an AU setting or break the fourth wall (Dear Player, etc.) As long as they meet this criteria, samples from other games, museboxes, memes, other websites (Tumblr, Insanejournal, etc.) or any other source are acceptable. For CRAU samples a link from the character's original game would be preferable, in the form of a link to their tag on the relevant communities, or specific thread links.


Submit an Application.


To submit an application or claim a character, please fill out the information in the appropriate text box below, and paste it in a single comment in response to this entry. Applications should not be linked, though portions of them may be if a bulky history or world section would put them over the character limit for one comment.


new players

returning/current players





bythehand: (i have been ATTACKED)

Finn | Star Wars | CRAU | Reserved

[personal profile] bythehand 2019-06-10 03:35 am (UTC)(link)

Player.

Name: dani
Contact: [plurk.com profile] comatoseroses
Current Characters: n/a

Character.

Name: Finn
Canon: Star wars
Canon Point: Post- 'The Last Jedi'; crammed onto the Falcon with the other 15 people left in the Resistance.
CRAU Timeline/Game(s): 1 year in [community profile] riverview (Nov. 2017 - Nov. 2018) + 6 months in [community profile] hadriel (December 2018 - June 2019)

Character History: finn's wiki page details it nicely! it bears noting that while i do incorporate the tie-in novel, before the awakening, as canon, i do not incorporate the star wars adventures comics content as canon. they don't quite mesh with the material the films provide.
CRAU History:
-Riverview: Of the two games Finn is bringing in CRAU from, Riverview's timeline is arguably the least (significantly) eventful. Riverview was a fairly well-maintained city isolated on a quarantined moon (with quite a bit of jungle containing dangerous creatures and ruins beyond the walls). Finn was offered a position with the Perimeter Guard (a relatively small militia aimed at protecting the city from various threats that might arise) on his arrival, and accepted that offer within his first two weeks in-game. He did the boot camp, went on some pretty standard perimeter-check missions with the Guard, and wound up ultimately joining John Sheppard's RR-1 unit, which was angled towards a lot more proactive recon missions, search and rescues, exploration, etc.

Apart from that he was mostly living his life? Going to parties/festivals, meeting new people, trying out new experiences he'd never gotten the chance to try back home, etc. There were some smatterings of your standard DWRP events and drama-- friends getting attacked and/or nearly dying, stepping back from a friendship he considered very important because of a bit of a "don't go where I can't follow" morality clash. Nanite viruses putting people into comas, a week-long span of ghosts appearing and walking among the living, huge wild hogs overrunning parts of the quarantine enclosure for unknown reasons. The most particularly notable game event was about a month-long run of people being abducted and held captive by essentially a cult, where a fair few people he cared about a lot were among those taken.

He canon updated from the end of The Force Awakens to the end of The Last Jedi about 3 months after his arrival, but it didn't have a very big impact on his day to day life or CR.

Finn spent his year in Riverview in that classic ping-pong between dramatic events and slice of life action, with the undercurrent of knowing that as soon as the scientists said they could fix the Portal to send him (and anyone from his world) home, he would have to go so he could take care of unfinished business and take care of his friends. When the Portal got lined up, he went through, and that was when he wound up in Hadriel.

-Hadriel: Hadriel made for a big initial change, as the game setting was more dilapidated and had a lot more of a modplot/event focus. Dive from slice of life right into survival, it's fine.

Hadriel's plot focused around a set of gods (who may or may not actually be gods) who fed on, and therefore tended to cause game events to directly create or inspire, specific emotions for power. On the other side of that coin were the Null, emotionless robots hell-bent on destroying pretty much any trace of emotion and humanity that they could come across, to a pretty successful degree of conquering multiple galaxies. There were events at least once per month that revolved around forcing characters to feel certain ways or deliberately doing things to incite those specific feelings.

Finn didn't really enmesh himself in the overarching plot while he was in this game. Based on the evidence exploration teams found, he generally fell to the side of deciding that the gods were a lesser of two evils, and zeroed a lot more of his focus in on trying to protect and take care of other people in-game who weren't so big on the soldiering/fighting. Just sort of trying to get by. Emotion-driven events tended to have a lot of emotional fallout, especially for Finn, who already had control issues of his own. The most heavily personally impacting thing in this timeline for Finn was the Predator vs. Prey event early in 2019: where he nearly killed and had his mind forcibly invaded by Kylo Ren. (Well, the almost-dying thing, while obviously not a good time, doesn't bother him nearly as much as the mind probing. But it's still relevant.)

The Null made their final endgame attack prior to Finn's departure, for the whole big fate of the galaxy and whether or not everyone got to use the Door home gambit. And that'll be about where Redshift comes in!


Personality: At heart, Finn is first and foremost a kind individual. The First Order viewed sympathy and empathy as weaknesses, but no amount of training could take those out of him. His instinct when seeing someone struggling is to try to help. He's a compassionate and genuine person, to say nothing for being especially expressive and easy to read. He finds himself getting attached to and relying on others without really thinking about it. And of course, once attached, Finn's devotion is ride or die. He cares fiercely for his friends, of which he's made very few, and would do just about anything for them. Hand in hand with that undying loyalty is dedication and follow-through, plain and simple.

When Finn makes up his mind to do something, he will do it. If he makes a promise or agrees to an exchange, he keeps up his end of the bargain. Loyalty and dedication can sort of boil down to the same root: stubbornness. Finn is as bullheaded as they come. He can be argumentative to a fault. Petty bickering and stressed yelling at people is one of his refined crafts, and he knows how to dig his heels in like you wouldn't believe.

Finn is also an incredibly brave person. Not just in terms of being willing to charge into battle for people he cares about or impulsively trying to help when he sees a person in trouble. He's willing to step back into the heart of the First Order to help others, and willing to use his extensive knowledge of how things work to give the Resistance the best chance of success. Many of his actions are directly driven by fear, but you can't have bravery without fear.

While fear isn't always a weakness, the way that it impacts Finn's choices through canon does tend to hold him back. From the second he decides to leave the First Order, fear of their retribution pushes his every action through most of The Force Awakens. His primary long-term concern is getting himself as far away as possible, and that doesn't change for a while (except to include Rey). Even when he's charging back into Order territory to save a friend, that fear remains. It takes a lot of personal growth for him to officially switch over from running to wanting to stand and fight.

Like a lot of the heroes of Star Wars, Finn has a running habit of acting without thinking things through. He's extremely goal-oriented, but he'll often only end up planning to a certain extent on how to achieve it. For example, he promised to get the shields lowered on Starkiller Base, but his only real plan in going there was finding Rey and saving her. Even if he had some vague ideas about how they might manage it, the part where he got the shields lowered was pretty much improvised. Finn tends to follow impulse and risk his life without a second thought; it's sort of second nature for him to consider himself disposable.

So basically, Finn is a pretty good dude. He's a smart, capable soldier. He's goal-oriented, and often seeks out short-term goals to hop between to keep himself active and occupied. He's stubborn, argumentative, and impulsive, with a lot of anger/trauma beneath the surface that he isn't very good at coping with. He's also kind and compassionate in a way that his upbringing was unable to quash. Finn seeks out common ground with others and, at the end of the day, is in search of a feeling of belonging.

CRAU Development:

- Riverview: At his core, Finn is still very much the same person written in the Star Wars sequel trilogy to date. He's expressive, stubborn, argumentative, brave, compassionate, and kind at heart. He's tense at a default and still not especially good at making himself relax. Always just a little on edge, always sort of terrified something horrible and deadly is about to happen. He still has a lot of issues that stem from how he was raised, and he deftly avoids addressing them by giving himself one goal after another to focus on achieving. He's a fast learner, a very good soldier, impulsive to a fault, and extremely loyal. There's a running trend of stressed yelling in his life.

Essentially, the entirety of his canon personality is intact as outlined in the appropriate section! Finn is definitely still Finn.

The only significant changes to Finn as a person came from having a year's worth of time to get to actually... be a person, instead of a disposable serial number. He had a lot more varied experiences, both good and bad, and was able to start relaxing into his own skin, so to speak. He got to connect with people, to make some real genuine friends/found family, outside of the relatively unbroken stretch of stressful near-death experiences that canon afforded him. While he still has a lot of issues as far as considering himself disposable, leaning towards pessimism, etc. (more or less anything that falls under the unfortunate umbrella of "20 years of conditioning is hard to bust out of entirely even after you've refused to murder people"), they've softened at the edges a bit with time.

By the time he left Riverview, he'd basically just got his living-like-a-normal-human sea legs under him, which makes talking to new people a slightly smoother road when things aren't exploding around them, and which has given him a broader set of life experiences to draw on when he's trying to adapt to something new. Also he learned what emojis are. He's only ever used one. And then after being assured that the Portal was calibrated to send him home when he stepped through, he wound up in...

- Hadriel: Being a lot more driven by an inevitable huge battle on the horizon as well as gods with a penchant for manipulating people to feel very specific emotions (to say nothing for being a much more dilapidated city), Hadriel was almost immediately a bit of a backslide for Finn in terms of stress/tension and broad paranoia. Kind of a shift from slice of life to survival horror.

I maintain that at the end of the day, he's still the same person in general. Empathetic, intense, serious, impulsive.

The noteworthy changes I can think of are that when it comes to the basic premise of not being able to get back to his own world once again, Finn is much more tired. He's made the shift from outright offense and frustration with it to feeling a bit more resigned than anything, regardless of the fact that he tries not to admit to it. He's burnt out on being optimistic about it, as optimism was never his strongest suit to begin with. If he gets into Redshift, he'll more likely than not start to operate under the assumption that actually getting home just... isn't gonna happen for him.

And, in the wake of the game event that capped off with Kylo Ren nearly murdering him and digging through his memories, Finn's taken a bit of a backslide into overdoing it on attempting to be cagey about himself and his past. He was already prone to some issues with control after his upbringing, but now he's a lot more determined to make sure people learn things about him on his terms whenever he can help it. A lot of bad memories and traumatic experiences that he spent over a year pushing back and calling them dealt with (not the healthiest of coping mechanisms) sort of wound up getting refreshed for him. He's been having problems figuring out how to work through that.

Powers/Abilities: The wiki outlines the bulk of Finn's canon abilities really well. He was trained to be a soldier from early childhood- strategy, firearms, hand-to-hand combat, melee weapons, small-unit tactics, etc.- and consistently scored in the top 1% of his tests and evaluations during that training. His performance was notable enough to earn him the position of team leader on his old fire-team. He learns and adapts to new situations relatively quickly, if he's in the right mindset.He's not infallible or perfect by any means (there are numerous points in canon where people get the better of him, particularly where hand-to-hand/melee combat are concerned), and he's exactly as vulnerable to getting killed as any other squishy human, but he's definitely known to be a skilled soldier. It's kind of the only thing he does know.

He learned some piloting during his time in [community profile] riverview, but he only really had time to get a grasp on the basics of the one type of shuttle they had. It's not super likely to come in handy.

Inventory:

+ a relatively beat-up holoprojector with a custom-fitted chain. it just displays a personnel photo of an old teammate.

+ a pendant that casts the DnD spell Fire Shield (or more or less its equivalent, limited to one use per day) on him when he says the relevant activation phrase! the phrase is sort of specific to prior cross-canon cr, and if anyone apps that character to the game I'll be sure to ask if it's still okay or if they'd like it changed, etc.

+ the clothes on his back

Anything Else? I don't think so!

samples
Network Sample: Here

Prose/Brackets Sample: Here