modblob: (Default)
Mods ([personal profile] modblob) wrote2019-04-22 09:58 pm

applications.




Applications are currently: OPEN.


As of April 2021, Redshift is a sandbox game! We still have apps for some degree of quality control, but the form has been simplified to streamline the process for new players. Here's how it works:

▶ New Players joining us after April 2021 will need to submit an application for their first character coming into the game by using the appropriate form below. This is so we know who you are, and so we can make sure your character will be a good fit for our players!
▶ Returning/Current Players who have been with us since before April 2021 or are coming back to us only need to claim their character using the form below to bring in new characters. New players may do the same after two months.


Application Guide.


▶ Submission Format: All applications must be posted to this entry, and must fit within one comment with a subject line in the format of "CHARACTER NAME | CANON | RESERVED/NOT RESERVED." While applications should not be linked in the entry, players may link to an alternate source such as a wiki for the character's history and powers; for original characters, the world history may also be linked from an alternate source such as an entry on the character journal.

▶ Accepted Character Types: Fandom Characters, Original Characters; CRAU is welcome and encouraged. Please see the Rules & Game Standards page for more in-depth explanations of appable, non-appable, and case-by-case characters.

▶ Application Verdicts: Applications will receive a verdict of ACCEPTED, REVISIONS, or DECLINED. Revisions must be submitted within 48 hours of the revision request being sent out. If this is impossible due to extenuating circumstances, please contact the mod team. Declined applications can be reworked and resubmitted during the next application cycle. If an application is declined 3 times, it cannot be resubmitted.

▶ App Challenges & Reserves: Redshift will not have application challenges, but if you would like to apply for a character that is on reserve, please submit the application with "not reserved" noted in the subject line, and your application will be considered if the reserved application is declined or not turned in by the end of the application cycle. Applications will be processed on a first-come-first-served basis.

▶ Character Limits: Players may have a maximum of 3 characters in the game; the option to increase the number of character spaces may become available at a later date. A player may submit up to two applications at a time.

▶ Samples: Linked samples should be from a publicly accessible source, and no more than 1 year old. Screencaps or transcripts from locked sources are not acceptable as samples, unless the character is being apped as a CRAU from a locked game, and in these cases permission from the other participant(s) in the thread must be obtained and submitted as screencaps along with the sample. All samples should represent the character as they are being applied for; for example, samples cannot come from an AU setting or break the fourth wall (Dear Player, etc.) As long as they meet this criteria, samples from other games, museboxes, memes, other websites (Tumblr, Insanejournal, etc.) or any other source are acceptable. For CRAU samples a link from the character's original game would be preferable, in the form of a link to their tag on the relevant communities, or specific thread links.


Submit an Application.


To submit an application or claim a character, please fill out the information in the appropriate text box below, and paste it in a single comment in response to this entry. Applications should not be linked, though portions of them may be if a bulky history or world section would put them over the character limit for one comment.


new players

returning/current players





0thingsonmymind: (Sitting)

Brain Thomas | Marble Hornets | Not Reserved

[personal profile] 0thingsonmymind 2020-01-02 06:00 pm (UTC)(link)

Player.

Name: Maddin (or Cirape)
Contact: [plurk.com profile] connectivetrick
Current Characters: None

Character.

Name: Brian Thomas.
Canon: Marble Hornets
Canon Point: Mid Entry 83, during the chase with Tim but before his death
CRAU Timeline/Game(s): 405 days in [community profile] snowblindrpg, 7-ish months in [community profile] wethelost

Character History: Series info, character info and, since I believe he (and Tim's masked alter ego) ran the channel totheark info.
CRAU History:
Snowblind
Brian woke up in Norfinbury on day 43. In the first few days his canonmate Tim quickly caused him to develop a complex over being called "sick" (as in sick-in-the-head/wrong) that still causes him to get angry and vehemently deny it when people say he is. He also met Beckett, who would later become one of his best friends, and began searching for Answers.

Brian wasted no time in getting into trouble. Within a week of arrival he had kidnapped a well-liked doctor who was trying to cure his canonmate, Tim's little split personality problem. The docotr, CLayton, was also helping Alex Kralie so Brian assumed he must be at least as dangerous as Alex. He kept Clayton locked up for three days, attempting to communicate with written notes and a steak knife until Zack and Kunsel busted in to save Clayton and chase Brian away. After that Brian met up with the rest of his canonmates (minus Alex, who died around then anyway) and laid low on the network for a bit. Tim would eventually give Brian a keycard belonging to a "Robert Miller," which was later discovered to open up Town Hall.

He didn't hide for too long, though, as the residents of Norfinbury discovered NIMA, a mysterious medical...something. Brian quickly began trying to find answers as to what this was and/or the machines that controlled it. His first death occured while he was trying find clues at the morgues/revival spots, as he was unable to get back to safety before lockdown (as one couldn't stay in revival zones overnight). He sent a goodbye message before freezing to death, hoping that he'd return but accepting that he might not.
People were sad and, once he revived and was able to process (sort of) it, he was very confused about that. When he reached out to them to ask wtf Zell offered to help Brian find the ark which confused him even more, but started his friendship with Zell.

After he revived he met Jade Harley, who would become his other best friend and friendship sempai. They spent a good time exploring together (sometimes with Beckett, sometimes with other people) and helped unlock a few new areas. Eventually Brian died again, revived sane (which was pretty confusing and traumatizing) and made his way to meet back up with Jade. He never made it, as she died before he got back. He did managed to speak with her some over the network the day he returned but it wasn't the same. It hurts him to this day that he left her alone and never got to see her again.

After sulking for a bit, he resumed exploring/searching for answers with Beckett (sometimes, sometimes Zell, sometimes alone). He few deaths/events later, most of the residents end up in a strange room with a bottomless pit in it. Somehow the pit would provide answers so of course Brian jumped in. He reappeared in Norfinbury with strange, spreading red marks (that all the people who went into the pit had) but otherwise unaffected. For now.

Then one day all the red marked characters woke up in strange cells somewhere under the town. Someone (spoilers: Robert Miller) had kidnapped them. Brian, lacking his hood AND mask, spent a good part of the first day panicking and the rest hiding his face in his hands. Also Miller had staticy figures collect everyone and inject them with Something. No one remembered what happened that night, but in the morning everyone was covered in bandages (which Brian used to cover his face instead of other wounds) and sore. Also there were new people around. The newcomers were much more injured and could freely travel between the cells (because the force fields holding the red marked characters in don't exist for them).
The next night also did not exist, but the next day a tablet appeared allowing the characters in the cells to communicate with everyone else. The characters left in town managed to contact Admin and organize a rescue mission. Zell rescued Brian and the Admin gave Miller the banhammer.

Things went back to normal, more or less. The universal translator and the power went out, but were restored by the Winter, but more importantly the Bunker was opened. Brian hurried to explore the frozen, moldy metal box and quickly discovered that ants were terrible. Tim revived, the Winter reappeared, and someone found 1000+ year old bleach in the bunker. Wanting both answers and revenge on ants, Brian used the bleach to clean one of the moldy rooms in the bunker. Unsurprisingly he did not survive, and revived across town. He headed back and returned to exploring/unlocking parts of the bunker.
While Brian was exploring, other characters tried another digital seance but it didn't go as well. The tablets of those who participated get drained of power and infected with malware and later on all of them fell into comas. And copies were made of them that turned into anomalies and were later set lose on the town in what turned out to be a plot by Miller to usurp Admin's power.

Slowly resources got scarcer and scarcer and on day 441 Robert Miller announced to everyone that it was game over. He let everyone know they were going to die cold and admitted to creating the anomaly-version of characters and said that they will survive and fill the town's quota. Winter returned once again to save the day with explosives. Sylar blew up his tablet, one or more people helped Winter kill herself and FINALLY on day 444 Brian was able to use Miller's keycard to unlock Town Hall!
The residents came together to finally solve the mysteries of NIMA, Admin and how they got there. They were also able to make plans to end the cycle once and for all, and after everyone left for other worlds a bomb destroyed Admin and silenced Norfinbury forever. Brian went with Beckett to a world almost but not quite like Beckett's own. Or at least he tried to.
(More detail on Snowblind history can be found in his We the Lost app)

We The Lost
Instead he ended up in The Meadous, a world/plane of existance made by a young god who pulled people who were Lost to his realm to take care of them/serve as his flock. Brian didn't do much in the Meadous other than explore, get more used to people being nice/not wanting anything from him and make a friend with a feral girl. He also took part in a world-hopping event to a zootopia-type world where he turned into a cat and ended up getting overloaded on feral-cat instincts (honestly he wasn't very different) before eveything was wrapped up nicely and was able to be cleansed of the outside force. He went back to exploring/hermiting after that.


Personality:
Brian's personality and thought process aren't quite human anymore. Due to influence from the Operator and general degrading from avoiding society for years he's become rather feral. He resembles an ambush predator more than anything else, preferring to watch, wait and plan before making moves. He's skittish around people and finds himself more at home in the woods or abandoned places.
In general, he sorts people into the categories of pawns (canon examples are Jay and non-masked Tim), threats (Alex and sometimes Jay), allies (there are very few of these, basically its just Tim's masked personality) and potential threats/pawns (everyone else).

He has a very strong need not to be seen, most obviously manifested by the hood and mask he wears at all times. If he knows there are (or are likely to be) people around he's constantly looking over his shoulder and straining his hearing for footsteps. At times he'll decide an area is safe enough that he can let his guard down some, but even then he rarely lets his face be seen. Someone removing his mask/hood will trigger an automatic fight or flight response and will lead to a full blown panic attack if he cannot get it (or some temporary way to conceal his face) back.
He also prefers not to talk. In person he'll communicate with gestures or notes, and online he'll communicate with text. Many of his messages are cryptic or seemingly nonsensical. While some of this is done to taunt the intended recipient, some of it he simply can't help. He doesn't really know any other way to communicate anymore.
His typing/writing style is likewise off, usually manifesting in missing or extra spaces (or lines) or odd capitalization.

Brian is a very driven person, having devoted his life to two goals: the destruction of Alex Kralie and finding/reaching the ark. Kralie is obvious enough (since he completely destroyed Brian's old life), but the ark is something different. He does not actually know what the ark is, its simply something he needs desperately to find. Somehow it will answer all his questions and make things better; he figures he'll somehow just know once he's found it. He doesn't believe he can archive either of these goals alone, however. Other people exist as either tools or obstacles and are to be dealt with accordingly.
When Brian acts towards these goals or his own survival, he does what he believes must be done. There's no remorse for any problems he might cause or pain he might inflict upon others.

Though he seeks to destroy Alex, Brian does not really remember his life before the Operator. It (and all the other gaps in his memory) is just a thing that once was but no longer is, something that's not important and thus not worth bothering to remember. He only barely recognizes his name and considers his hood and mask more his true self than his face.
Likewise, Brian has no plans whatsoever for the future once his goals are accomplished. He can't bother to spare thought or energy to figure that out; the immediate goal is all that matters. If there is an after then it will work itself out once it happens.

Before the Operator came into his life, Brian was more or less a normal guy. He was calm, easy going and generally friendly. Now, however, there is very little of pre-Operator Brian left within Hoody, and what is there has been seamlessly integrated into his existence as the hooded figure/totheark. There is no going back and he recognizes that.

CRAU Development:
Before Norfinbury, Brian (at least as far as he remembered) really only interacted with people by sending creepy videos to/stalking Jay, Tim and Alex. After being punted into Snowhell he was forced to not only interact with but see (and be seen by) people regularly. Doing so hasn't really helped his social skills (or lack there of) but it has greatly altered his way of thinking about and dealing with people. He has friends now, friends who weren't also mindfucked by the Operator and regressed to near-feral states. (Well, except when Beckett frenzied.) Due to them he's much more open to working with people and has become a bit better at communicating (its not all codes now). While he's still horribly paranoid and stand-offish he understands how working with others can be helpful and sometimes even good. He doesn't freak out as much if people see him (as long as they don't touch him) and it even willing to approach others.
He's also gained a basic understanding or morals...but not so much as how things should be handled but as what will more likely piss people off. If those people are his friends he'll avoid doing it, if not then he'd just as well avoid getting caught. He won't lie about anything if confronted, though. He is NOT a liar :|
Perhaps most importantly, he's come to understand more about emotions and that he has them. While they still mostly confuse him (aside from anger and fear, he had those down before Norfinbury) he can deal with them somewhat. He knows that sadness = hurt = pain and that often times friends can help ease it. Even when it seems to stay around forever. Happiness is good but he's not really sure how to make it happen without solving puzzles/getting closer to answers. Also friends seem to help with this?
Friends are generally pretty good, but it takes quite some time for him to feel safe enough with anyone to consider someone one.
He didn't have a chance to grow that much in the Meadous, but it has helped him adjust to the fact that most people are nice. He's not quite as weirded out by people offering him things for free anymore.


Powers/Abilities: No canon powers, though he occasionally causes glitching and distortion in audio/visual equipment when being recorded.
In We The Lost he wished for the ability to project text for communication. It just appears as white text in the air before him/above his head (and is just as hard to understand as his written communication).


Inventory:
His clothes (hoodie, mask, gloves, jeans, shoes, socks, underwear and t-shirt)
A voodoo-doll like doll Jade
His tablet from norfinbury (connects to nothing but can still record video/audio and do basic tablet things. assuming he can plug it in) w/usb cord and charger
A mostly-full bottle of his prescription
A faceless ID/key card for a "Robert Miller"
and a mailbag containing the following: a hand-held video camera with two tapes, a steak knife, three notebooks, one pencil, one marker, one pen, crayons, three sticks of compressed charcoal, a jump rope, a screwdriver with three possible heads (rotation button-operated), a set of handcuffs (no key), a disposable lighter, some chalk, a metal knitting needle that's been sharpened to a point and some incredibly stale baked goods.

Anything Else? Brian has an incurable cough of death unspecified and definitely supernatural in origin illness that causes coughing fits and may lead to seizures if unchecked. He's got medication that helps (if he remembers to take it) but doesn't completely fix it.

samples
Network Sample: a deal with the devil

Prose/Brackets Sample: Beach bumming in the Meadous