mod contact.

Your friendly neighborhood mod team.
Redshift's mod team consists of two people who are responsible for processing apps, as well as updating information on the various pages as creatures/locations/NPCs are submitted. They're also the ones documenting the changes made to the world of the game as players make those changes, but as of its transition into a sandbox game, are no longer leading the game in terms of an overarching plot. Most importantly, the mod team is here to make sure everyone has a good time, and to reinforce the rules if someone is a jerk and ruins someone else's aforementioned good time.
The mod team will do its best to answer any questions about the game world or respond to player concerns within 48 hours. Setting and game mechanic questions should be asked on the Settings & Location page or the Rules & Game Standards page, respectively.
Any other questions should be asked either via private message or in response to this entry. For announcements and to keep track of what's going on in the game, follow the game's plurk account.
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The mod team will do its best to answer any questions about the game world or respond to player concerns within 48 hours. Setting and game mechanic questions should be asked on the Settings & Location page or the Rules & Game Standards page, respectively.
Any other questions should be asked either via private message or in response to this entry. For announcements and to keep track of what's going on in the game, follow the game's plurk account.
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Thanks so much for all your hard work!
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With help from Shepard and Annie, Peter and Ben could have learned from the diaries and maps that the previous residents had the same frustrations as the current ones with the landscape constantly changing. There would be notes that some features appear stable (some are marked 'X' on the map but there are no readable notes on what those features are). They would also note that some objects that have been around as long as the previous residents had disappeared, making it hard to know which resources outside the city were safe to rely on or utilize.
They would also discover a new danger: a note that one time a structure disappeared with a person inside it, and that person was also gone. It is unknown if the person disappeared, died, or was transported somewhere else, but they were not seen again.