applications.

Applications are currently: OPEN.
As of April 2021, Redshift is a sandbox game! We still have apps for some degree of quality control, but the form has been simplified to streamline the process for new players. Here's how it works:
▶ New Players joining us after April 2021 will need to submit an application for their first character coming into the game by using the appropriate form below. This is so we know who you are, and so we can make sure your character will be a good fit for our players!
▶ Returning/Current Players who have been with us since before April 2021 or are coming back to us only need to claim their character using the form below to bring in new characters. New players may do the same after two months.
▶ Returning/Current Players who have been with us since before April 2021 or are coming back to us only need to claim their character using the form below to bring in new characters. New players may do the same after two months.
Application Guide.
▶ Submission Format: All applications must be posted to this entry, and must fit within one comment with a subject line in the format of "CHARACTER NAME | CANON | RESERVED/NOT RESERVED." While applications should not be linked in the entry, players may link to an alternate source such as a wiki for the character's history and powers; for original characters, the world history may also be linked from an alternate source such as an entry on the character journal.
▶ Accepted Character Types: Fandom Characters, Original Characters; CRAU is welcome and encouraged. Please see the Rules & Game Standards page for more in-depth explanations of appable, non-appable, and case-by-case characters.
▶ Application Verdicts: Applications will receive a verdict of ACCEPTED, REVISIONS, or DECLINED. Revisions must be submitted within 48 hours of the revision request being sent out. If this is impossible due to extenuating circumstances, please contact the mod team. Declined applications can be reworked and resubmitted during the next application cycle. If an application is declined 3 times, it cannot be resubmitted.
▶ App Challenges & Reserves: Redshift will not have application challenges, but if you would like to apply for a character that is on reserve, please submit the application with "not reserved" noted in the subject line, and your application will be considered if the reserved application is declined or not turned in by the end of the application cycle. Applications will be processed on a first-come-first-served basis.
▶ Character Limits: Players may have a maximum of 3 characters in the game; the option to increase the number of character spaces may become available at a later date. A player may submit up to two applications at a time.
▶ Samples: Linked samples should be from a publicly accessible source, and no more than 1 year old. Screencaps or transcripts from locked sources are not acceptable as samples, unless the character is being apped as a CRAU from a locked game, and in these cases permission from the other participant(s) in the thread must be obtained and submitted as screencaps along with the sample. All samples should represent the character as they are being applied for; for example, samples cannot come from an AU setting or break the fourth wall (Dear Player, etc.) As long as they meet this criteria, samples from other games, museboxes, memes, other websites (Tumblr, Insanejournal, etc.) or any other source are acceptable. For CRAU samples a link from the character's original game would be preferable, in the form of a link to their tag on the relevant communities, or specific thread links.
Submit an Application.
To submit an application or claim a character, please fill out the information in the appropriate text box below, and paste it in a single comment in response to this entry. Applications should not be linked, though portions of them may be if a bulky history or world section would put them over the character limit for one comment.
John Sheppard | SGA/Hadriel CRAU | Reserved
Name: Dog
Contact: Discord/Dog#3202
Current Characters: Anyone you already play in Redshift.
Name: John Sheppard
Canon: Stargate Atlantis
Canon Point: Mid-Season 5
CRAU Timeline/Game(s): John has been out of canon for about a year and a half, starting in Riverview and ending in Hadriel.
Character History: Sheppard @ Stargate Wiki
CRAU History:
In Riverview John met people he cared about, experienced plenty of adventure exploring a new world, and fought for the cause. He also suffered through familiar faces coming and going, problems he didn't have the authority to fix, and an overall lack of control being lower on the CoC after years of command.
He formed strong connections with the rag-tag bunch who became his team, especially Chyler Silva and Finn, who he took to as both a mentor and a friend, and Jim Kirk the shuttle team captain. Carson, Rodney, and Elizabeth all appeared in Riverview for short periods of time, but eventually gated home ahead of John. He coped by throwing himself into his work, because old habits die hard.
John was most intimately involved with fellow pilot Poe Dameron, who he met on the shuttle team. They went on multiple missions together, and after a rocky start, they saw each other casually for a couple months before things got serious. John was head over heels, and fought to contain his feelings, but Poe brought out a side of himself he'd always been too afraid to explore. For a little while he was a softer, and more emotionally open, until Poe ended their relationship almost as soon as they became a publicly established couple. John was heartbroken, but as a man all too familiar with rejection he kept his hurt mostly under wraps, though struggled with drinking and sleeping around as a coping mechanism until his team brought him back around.
During this time, John experienced a flare up of the retrovirus that turned him into an Irratus-hybrid for the second time, rendering him volatile, violent, and a slave to Irratus instincts. His his team and closest friends were forced to make an expedition into the jungle to retrieve him, fight him, and treat the retrovirus, turning John back into a human with more than a few regrets.
After rescuing Poe from a group of cultists, and crash-landing during a routine shuttle mission, the two reconnected and Poe asked for another chance. Only a week or so after they agreed to give the relationship another try, Poe and Finn were given the opportunity to return home. Knowing how important it was for them to return home and save their own universe, and that he too would make the same choice, John wished them good luck and god-speed. He remained in Riverview only a little longer before he too was given the chance to return home, and wound up in Hadriel instead.
John was only in Hadriel for a short time. Not long enough to make any major connections outside of the people he knew from Riverview, other than a few new allies. He did manage to reconnect with Poe Dameron, after an extremely awkward spell where both men were at each other's throats. Almost as soon as apologies were said and their relationship rekindled, the Null fell upon the city. John took up arms with the other residents and died during a mission with Nathan Drake in the resulting battle.
Personality:
Brave
John stands up not only to the enemy, but also his superiors if he feels they are making the wrong call. He takes his responsibility as a leader seriously, and is the first to put himself in the line of fire, and make sacrifices or tough calls in order to ensure the physical and mental safety of the people under his command. He would die for Atlantis or anyone on his team without a second thought. John isn't fearless, and the fact that, despite his fear, he persists in the face of death, taking more risks every day than most men will in their lifetime proves his courage.
Determined
When John sets his mind on something, nothing can stop him, not the rules, pain, punishment, or fear of death. He isn't the smartest or strongest of his team, but he is certainly the most resilient, always picking himself up when he falls down and refusing to give up, or surrender, even against impossible odds or after suffering incredible losses, always managing to scrape together the resources to survive when he's pushed to the limit. John's mental fortitude is acknowledged by ally and enemy alike, and he's shown to resist even the psychically superior minds of the Wraith queens, who are capable of bringing the galaxy's most powerful warriors to their knees with a single thought.
Loyal
John would rather die than betray Atlantis, and leaves no man behind. There is no type of torture or reward great enough to sway him, defying even his own orders to save his comrades. John stands by his team through thick and thin, even when they're sick, accused of wrongdoing, or in trouble, and is always willing to lend a hand. When a member of his team is MIA there is nothing John will stop at to get them back, even if it means giving his own life.
Cagey
The poster boy for 'conceal, don't feel,' John is constantly operating on top of and managing his emotions, presenting a very shallow, flippant facade. Slow to trust, John doesn't make personal connections easily, and tends not to be forthcoming with personal information or anything that makes him vulnerable. He destroyed his previous marriage with secrets and lack of communication. John keeps his emotions close to his chest and has deep-seated abandonment issues, leaving him unwilling to be vulnerable and taking loss extremely personally. His deep fear of failure manifests in tug of war with authority figures, craving approval, while simultaneously rebelling.
Immature
Just like your average teenage boy, John talks a lot of shit, gets competitive, engages in stupid petty arguments, places bets on things he shouldn't, and is an all-around chronic pigtail-puller, enjoying getting a rise out of the people around him. Coming from a privileged, upper class background, he also loves his toys and frivolous hobbies, always surfing, golfing, racing toy cars, and getting into trouble. John messes around with low-commitment partners, because it's easier, and more fun without baggage. This is a life-long habit - he ran away from home to the military in order to escape his father's expectations and then became a rebel without a cause once he was there.
Reckless
John is an unstoppable force, and unfortunately the main reason is that he too easily throws himself in harm's way, usually to his own detriment. Idolizing Evel Knievel, he's a bit of a daredevil and likes pulling off ridiculous stunts, picking fights with people bigger than him, and takes a certain pleasure in getting his ass handed to him. He's easily bored by tasks that aren't a challenge.
CRAU Development:
John hasn't changed a whole lot. He's a stubborn man, extremely resistant and fearful of emotional change and vulnerability, and still struggles with love, loss, and finding his place in the universe. His relationship with Poe Dameron opened him to the idea of a real romance, but he's still afraid of giving and receiving love because of the pain and rejection that comes with it.
After meeting and losing so many important people over a lengthy period of time away from home, across two different universes, he is more sensitive to loss, and struggles with feelings of depression, helplessness, and homesickness. He's sick of fighting wars for the mysterious powers that be, and wants to go home, while at the same time reluctant to let go of those few people he has made connections with and has been lucky enough to keep close.
All in all, he's getting real tired of these multi-verse shenanigans. Why can't he find a portal to Hawaii?
Powers/Abilities:
John is a skilled pilot who can fly just about anything (to varying degrees of success), a seasoned soldier and experienced military commander. He's worked the field for the better part of his adult life, and is accustomed to a military lifestyle. He can operate with little food, sleep, and wounded. He has a tactical mind, sharp and efficient, always working every angle to see his team through seemingly impossible odds. Weapons oriented, his marksmanship is impressive, and he knows how to utilize his rifle and side-arm with equal accuracy. While not a hand to hand expert, he's spent years training in the USAF, as well as under the tutelage of Teyla, a master martial artist and can hold his own in a fight. He's especially good with a knife.
As the most genetically 'Ancient' human, he can trigger Ancient technology with little thought, and has the potential to access higher Ancient abilities through Ascension, which has been discussed by the actor/writers and touched upon in the novelization, but wasn't addressed in the series. If we look at Daniel who was able to Ascend with a lesser amount of the Ancient genetic code than John, there's telekinetic like powers, lightning, healing, and other very powerful abilities technically available in his wheelhouse, should John need/want to go there. Very unlikely to happen in a game, but possible.
Inventory: Command uniform, dog-tags, boots, tactical gear, P90 rifle, M19 side arm, survival knife.
Anything Else? Nope!
Prose/Brackets Sample: Prose
Accepted.
▶ Join the communities:
▶ Add yourself and your character to the Taken Characters page.
▶ (Optional) Introduce yourself and your character at the introductory CR & Plotting Meme or tag in at the monthly event log.
▶ (Optional) Join Redshift's Discord server by clicking this invite link.
▶ Activity Check Link: Please submit all activity for this character in the character's thread on the activity check post.
▶ For your character's experience upon arrival, please see the Arrival Page.