applications.

Applications are currently: OPEN.
As of April 2021, Redshift is a sandbox game! We still have apps for some degree of quality control, but the form has been simplified to streamline the process for new players. Here's how it works:
▶ New Players joining us after April 2021 will need to submit an application for their first character coming into the game by using the appropriate form below. This is so we know who you are, and so we can make sure your character will be a good fit for our players!
▶ Returning/Current Players who have been with us since before April 2021 or are coming back to us only need to claim their character using the form below to bring in new characters. New players may do the same after two months.
▶ Returning/Current Players who have been with us since before April 2021 or are coming back to us only need to claim their character using the form below to bring in new characters. New players may do the same after two months.
Application Guide.
▶ Submission Format: All applications must be posted to this entry, and must fit within one comment with a subject line in the format of "CHARACTER NAME | CANON | RESERVED/NOT RESERVED." While applications should not be linked in the entry, players may link to an alternate source such as a wiki for the character's history and powers; for original characters, the world history may also be linked from an alternate source such as an entry on the character journal.
▶ Accepted Character Types: Fandom Characters, Original Characters; CRAU is welcome and encouraged. Please see the Rules & Game Standards page for more in-depth explanations of appable, non-appable, and case-by-case characters.
▶ Application Verdicts: Applications will receive a verdict of ACCEPTED, REVISIONS, or DECLINED. Revisions must be submitted within 48 hours of the revision request being sent out. If this is impossible due to extenuating circumstances, please contact the mod team. Declined applications can be reworked and resubmitted during the next application cycle. If an application is declined 3 times, it cannot be resubmitted.
▶ App Challenges & Reserves: Redshift will not have application challenges, but if you would like to apply for a character that is on reserve, please submit the application with "not reserved" noted in the subject line, and your application will be considered if the reserved application is declined or not turned in by the end of the application cycle. Applications will be processed on a first-come-first-served basis.
▶ Character Limits: Players may have a maximum of 3 characters in the game; the option to increase the number of character spaces may become available at a later date. A player may submit up to two applications at a time.
▶ Samples: Linked samples should be from a publicly accessible source, and no more than 1 year old. Screencaps or transcripts from locked sources are not acceptable as samples, unless the character is being apped as a CRAU from a locked game, and in these cases permission from the other participant(s) in the thread must be obtained and submitted as screencaps along with the sample. All samples should represent the character as they are being applied for; for example, samples cannot come from an AU setting or break the fourth wall (Dear Player, etc.) As long as they meet this criteria, samples from other games, museboxes, memes, other websites (Tumblr, Insanejournal, etc.) or any other source are acceptable. For CRAU samples a link from the character's original game would be preferable, in the form of a link to their tag on the relevant communities, or specific thread links.
Submit an Application.
To submit an application or claim a character, please fill out the information in the appropriate text box below, and paste it in a single comment in response to this entry. Applications should not be linked, though portions of them may be if a bulky history or world section would put them over the character limit for one comment.
Scaramouche | Samurai Jack | Reserved
Name: Grace
Contact:
Current Characters: n/a
Name: Scaramouche
Canon: Samurai Jack
Canon Point: S5E01/"XCII", minutes before Jack finds him in the middle of a village Scaramouche attacked and destroyed days earlier.
CRAU Timeline/Game(s): n/a
Character History: Wiki
Personality: Scaramouche is a showman. The world is his stage and he's the star of the show. Like the stock clown character that is Scaramouche's namesake, he is known for his zany behavior, his grandiose flamboyance, and for being a devious, conceited servant. He unwittingly serves as comic relief through most of his screen time and thinks out loud as though he is on stage relaying information to an adoring audience. In his mind's eye his "act" is and always will be the best in the business and he is unapologetically confident in this belief. The only being in existence he will happily share the spotlight with is his master, Aku. Scaramouche is a cunning and dangerously ambitious overachiever who maintains his "headliner" status and relevance at the cost of everything else. His primary, static motivation is to be his boss's "favorite".
Scaramouche commands attention from others with his jovial presence, outspoken demeanor and often insincere displays of charm and repartee. He's a smug fast-talker who loves the sound of his own voice. He's an annoying, insufferable jerk with a comically high opinion of himself who doesn't seek anyone's permission or approval. He tends to talk down to people, rarely holding back from being overly familiar and infuriatingly self-centered in his interactions with others. The overconfidence he exudes doesn't really ingratiate him with anybody in his canon, but he's more than capable of turning up the charisma for short-term gain. He feels no need to clamor for goodwill, seeing no point in real forms of kindness. If charity were extended to him, he would take it for granted. The only person he truly cares about and relies on is himself.
Stacked with boundless positive energy, unrelenting arrogance, and a flair for the evilly dramatic, Scaramouche doesn't linger on negative emotions like anger or self-doubt, refusing to stew in them or waste too much of his breath on riff-raff because he doesn't see either option as a productive use of his valuable time. His jaunty attitude has him striving to change situations that aren't working in his favor instead. With his shallow outlook of the world and buoyant temperament, he's exceptionally good at taking things in stride, forever keeping his eye on the prize that is being "Aku's favorite". He never quits.
Scaramouche gives his unwavering devotion to Aku for selfish reasons--swearing allegiance to him suits Scaramouche better than anything else he could be doing, and it is what he was made for, after all--but it's undeniable that Scaramouche thinks highly of his master and considers himself to be the minion most worthy of his attention. He enjoys the life that Aku's given him a little too much. He revels in bloodshed and destruction by his own hand, gleefully and methodically performing the duty for which he was designed and taking pride in his stylized talent for killing. He is totally remorseless, answering only to a tyrannical overlord who thrives on death and despair.
Scaramouche loves life, even when he isn't ruining it for others. But Scaramouche the Merciless is in his element when he is on the job, in the spotlight, knocking 'em dead with his explosive performance. Serving the murderous whims of the best boss anyone could have, beating out the competition for the title of "top assassin", basking in the glory of knowing he's officially "Aku's favorite", and hanging out with the only being he holds respect for is to the exclusion of everyone else. The reality is that Scaramouche is totally alone in the world. Fortunately, Scaramouche is the best company Scaramouche could ever have.
Powers/Abilities:
Agility/Strength: His battle-ready body and reflexes enable him to move with incredible speed and agility. When he's focusing, he can easily dodge blows and jump out of striking distance of an opponent. His springlike mechanisms allow him to leap great distances, e.g. jumping over a hundred feet into the air to land on the top of a building without so much as a running start. His strength is far above that of an average human as shown when he flings a hefty scimitar so high into the air that it takes about seven seconds for it to reach the ground.
Musical Magic: His design is partially powered by Aku's essence. This is presumably the true source of the unusual magic ability he utilizes in battle: a voice that is able to control certain objects. He commands his scimitar's attacks through scat singing. When using his magic flute, this power is amplified, allowing him to manipulate the movements of several objects at once to be used as projectiles or to form together to create a larger mass with an imbued golem-like sentience that is further guided by his (freestyle jazz) playing. (NOTE: The limits of this ability aren't explicitly stated. He is only ever shown controlling his scimitar and the structural remains of buildings he has destroyed. For simplicity's sake, I'm limiting the use of his voice to his scimitar and the use of his magic flute's power to debris of his own creation or debris borne of a destructive force.)
Murder Master Class: His weapons, like the objects manipulated by his flute, are like extensions of his will, tools for his personal expression. He is able to work in perfect harmony with both blades in battle. His scimitar hums with a soft but audible vibration when he is controlling it with his voice; Scaramouche can sense its movement and whereabouts at any given time and coordinates with it. Anything his other blade hits will begin to ring at a progressively louder volume until the pitch matches the object's resonant frequency and the object explodes (x x [cw: animated violence]); he knows exactly when the affected objects are going to detonate.
Swordsmanship/Battle Experience: Scaramouche was built and programmed to be an efficient killer. He is an adroit combatant boasting swordsmanship that is capable of rivaling Samurai Jack's, at least over a short length of time. The grating confidence Scaramouche exhibits in his battle strategy suggests he's performed it countless times before and it has never failed him, hence his genuine shock at Jack's surprise move which ends up finishing him.
Inventory:
🎶 the clothes on his back
🎶 pink cellphone
🎶 magic flute
🎶 large dagger that automatically separates into two prongs when unsheathed, resembling a tuning fork (unsheathed: x x x; sheathed: x)
🎶 scimitar (x x)
Anything Else? If Scaramouche's body is destroyed and his head is left intact, he can continue to exist like that for comedic effect, 'bunny-hopping' around and taking over the body of any living creature so long as his head fits over theirs. This probably has something to do with the essence of Aku that resides within him.
Prose/Brackets Sample: Link
Accepted.
▶ Join the communities:
▶ Add yourself and your character to the Taken Characters page.
▶ (Optional) Introduce yourself and your character with an entry to the OOC Community, or tag in at the monthly event log.
▶ (Optional) Join Redshift's Discord server by clicking this invite link.
▶ Activity Check Link: Please submit all activity for this character in the character's thread on the activity check post.
▶ For your character's experience upon arrival, please see the Arrival Page.