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Mods ([personal profile] modblob) wrote2019-04-22 09:58 pm

applications.




Applications are currently: OPEN.


As of April 2021, Redshift is a sandbox game! We still have apps for some degree of quality control, but the form has been simplified to streamline the process for new players. Here's how it works:

▶ New Players joining us after April 2021 will need to submit an application for their first character coming into the game by using the appropriate form below. This is so we know who you are, and so we can make sure your character will be a good fit for our players!
▶ Returning/Current Players who have been with us since before April 2021 or are coming back to us only need to claim their character using the form below to bring in new characters. New players may do the same after two months.


Application Guide.


▶ Submission Format: All applications must be posted to this entry, and must fit within one comment with a subject line in the format of "CHARACTER NAME | CANON | RESERVED/NOT RESERVED." While applications should not be linked in the entry, players may link to an alternate source such as a wiki for the character's history and powers; for original characters, the world history may also be linked from an alternate source such as an entry on the character journal.

▶ Accepted Character Types: Fandom Characters, Original Characters; CRAU is welcome and encouraged. Please see the Rules & Game Standards page for more in-depth explanations of appable, non-appable, and case-by-case characters.

▶ Application Verdicts: Applications will receive a verdict of ACCEPTED, REVISIONS, or DECLINED. Revisions must be submitted within 48 hours of the revision request being sent out. If this is impossible due to extenuating circumstances, please contact the mod team. Declined applications can be reworked and resubmitted during the next application cycle. If an application is declined 3 times, it cannot be resubmitted.

▶ App Challenges & Reserves: Redshift will not have application challenges, but if you would like to apply for a character that is on reserve, please submit the application with "not reserved" noted in the subject line, and your application will be considered if the reserved application is declined or not turned in by the end of the application cycle. Applications will be processed on a first-come-first-served basis.

▶ Character Limits: Players may have a maximum of 3 characters in the game; the option to increase the number of character spaces may become available at a later date. A player may submit up to two applications at a time.

▶ Samples: Linked samples should be from a publicly accessible source, and no more than 1 year old. Screencaps or transcripts from locked sources are not acceptable as samples, unless the character is being apped as a CRAU from a locked game, and in these cases permission from the other participant(s) in the thread must be obtained and submitted as screencaps along with the sample. All samples should represent the character as they are being applied for; for example, samples cannot come from an AU setting or break the fourth wall (Dear Player, etc.) As long as they meet this criteria, samples from other games, museboxes, memes, other websites (Tumblr, Insanejournal, etc.) or any other source are acceptable. For CRAU samples a link from the character's original game would be preferable, in the form of a link to their tag on the relevant communities, or specific thread links.


Submit an Application.


To submit an application or claim a character, please fill out the information in the appropriate text box below, and paste it in a single comment in response to this entry. Applications should not be linked, though portions of them may be if a bulky history or world section would put them over the character limit for one comment.


new players

returning/current players





oldbookshop: (nice place tho)

aziraphale | good omens (tv) | reserved

[personal profile] oldbookshop 2019-08-01 10:13 pm (UTC)(link)

Player.

Name: Dani
Contact: [plurk.com profile] comatoseroses
Current Characters: Finn (Star Wars) | [personal profile] bythehand

Character.

Name: Aziraphale
Canon: Good Omens (TV)
Canon Point: episode 6, "The Very Last Day of the Rest of Their Lives". Aziraphale has demanded that Crowley "come up with something" re: the fact that Satan is about to pop out of the ground like a daisy, and Crowley has in fact jumped up to Do Something.


Character History: here!

Personality:
  • Fussy: Fussy is just... the best word for it. Aziraphale is a proper and particular sort of person. He prefers a clean, pressed look for himself, and has very specific tastes when it comes to everything from food to clothes to methods of handling things. He owns and operates a bookshop, but it's really so he can have an inconspicuous place to store all the books he's collected: he goes out of his way to discourage customers. It's 2018/2019, but he wears clothes from the early 1900s and only owns one landline rotary phone. That's simply how he likes it.


  • Naive: Aziraphale's naivete is a pretty big aspect of his character. This is sometimes willful denial on his part, often related to refusing to believe that "his side" of the war could be wrong or uncaring (even if believing that means the issue must therefore lie with him). He can be very gullible and has canonically been duped by shoddy efforts on multiple occasions. Not to say that he isn't intelligent: he's well-read and is able to piece together where/who the Antichrist is on his own, using only a really old book of prophecy. He can come up with smart, practical suggestions about situations when the mood strikes him. Aziraphale just tends to believe in good intentions and surface-level impressions.


  • Anxious: Aziraphale's almost never not worked up about something. For the most part it relates to his relationship with his superiors, and the possible consequences his actions could have. Heaven is strict, and in many ways Aziraphale doesn't fit the mold. This is something he struggles with, often to a point of backsliding emotionally (he has issues admitting to being friends with Crowley after millennia because of these fears). With plenty of anxious room on the side for things like reckless driving, human endangerment, etc.


  • Loving: Aziraphale is full of love. It's arguably one of his most defining traits. He loves Earth and humanity and doing good. He's a good person at heart, and generally a kind person on top of that. Aziraphale cares about a lot of things and is very excitable-- this is something that, like all of his emotions, shines through very clearly. He has a genuine level of passion and joy that none of the other angels in canon seem to possess. It's this capacity for love and personal attachment that makes him willing to try to stop the apocalypse in the first place.


  • Self-indulgent: Hand in hand with being so attached to the world and everything in it is Aziraphale's penchant for self-indulgence. He delights in life's little pleasures wholeheartedly. He popped over to France in the middle of a revolution (which nearly got him beheaded) because he was in the mood for crepes. He loves music, magic tricks, food, he learned to dance, he painstakingly collected so many books. Not wanting to have to give up his many Earthly attachments (Crowley included) is a huge motivating factor for him.


  • Wildcard: Aziraphale can be unorthodox and outright unpredictable. Simply put, he's not always the best at being an angel by the book. He gave humanity his own sword so that they'd stand a better chance outside of Eden. He's best friends with a demon, and surprisingly sneaky and manipulative to boot. He at one point possesses a woman, then heads to Tadfield with a gun and every intention of killing the Antichrist himself to save Earth. Nobody knows what Aziraphale might do next; least of all Aziraphale.

  • Powers/Abilities:
  • conditional immortality: longevity is part and parcel with the "celestial being" bit. aziraphale is 6,000+ years old with no sign of aging. he was commissioned a physical body when he was assigned to hang on earth. in the usual terms of canon, if that body is destroyed (which it can be in the same ways as any other human body), it's considered a "discorporation," and he'll still be spiritually intact. discorporation is broadly seen as an inconvenience with more paperwork than he'd like. that said, it is very possible to destroy an angel's, uh. celestial self? permanently. usually through things like holy/demonic weapons or hellfire, etc. i would be nerfing this ability in-game, and humanizing him in the sense that physical damage would outright kill him the way it would kill most other people. it's a little more fun that way.

  • miracles: aziraphale is able to perform a very broad range of "miracles," which honestly just functions as a genre-specific shorthand for "magic reality-bending." the whole point of his stationing on earth is to be among humanity using his powers to bless things, inspire people, spread goodwill, perform miracles, etc. there don't seem to be any strict limits on what he can do with this (apart from his own imagination or the threat of being reprimanded for performing miracles deemed too frivolous): he's manifested light from nowhere, fixed up damaged bicycles, healed broken bones, kept himself and crowley completely unharmed through having a bomb dropped on top of them, made empty tables open up at restaurants, put ideas into peoples' heads, made a rickety old moped fly through the air E.T.-style, changed his clothes/appearance... and through his arrangement with crowley, he's even branched out into doing some requisite demonic temptation.

    i'd like to nerf this without getting rid of his powers entirely. nothing potentially game-breaking would be left on the table for sure, and i was thinking along the lines of having them be a direct drain on his energy/potentially having side effects. i.e. something like healing a potentially mortal wound or encouraging a really big piece of machinery to ~miraculously~ fall a few feet to the left instead of directly onto people (or some other arrangement that doesn't end in People Getting Squished) could put him out of commission if not kill him, depending on the circumstances. if he snaps his fingers and fills a dark room with light, he'd need to take a breather, and the longer he kept it going, the more of a drain it would be, etc.

    i'm super open to mod suggestions on this front if that doesn't work!

  • love: in probably his most straightforward ability of all, aziraphale is able to sense love. the miniseries and the novel don't go into great detail about it beyond stating that he is a being of love? it seems to be a general background noise type of thing for him unless he's deliberately trying to focus on it or in the presence of something particularly powerful (adam's love for tadfield is, for obvious reasons, supernaturally-charged, and the entire time aziraphale is in range of that, he's consistently distracted by getting flashes of it).

  • Inventory: just the clothes on his back and a pair of reading glasses. he had a flaming sword but that didn't quite make the journey with him.

    Anything Else? nope!

    samples
    Network Sample: here + here

    Prose/Brackets Sample: here