modblob: (Default)
Mods ([personal profile] modblob) wrote2019-04-22 09:58 pm

applications.




Applications are currently: OPEN.


As of April 2021, Redshift is a sandbox game! We still have apps for some degree of quality control, but the form has been simplified to streamline the process for new players. Here's how it works:

▶ New Players joining us after April 2021 will need to submit an application for their first character coming into the game by using the appropriate form below. This is so we know who you are, and so we can make sure your character will be a good fit for our players!
▶ Returning/Current Players who have been with us since before April 2021 or are coming back to us only need to claim their character using the form below to bring in new characters. New players may do the same after two months.


Application Guide.


▶ Submission Format: All applications must be posted to this entry, and must fit within one comment with a subject line in the format of "CHARACTER NAME | CANON | RESERVED/NOT RESERVED." While applications should not be linked in the entry, players may link to an alternate source such as a wiki for the character's history and powers; for original characters, the world history may also be linked from an alternate source such as an entry on the character journal.

▶ Accepted Character Types: Fandom Characters, Original Characters; CRAU is welcome and encouraged. Please see the Rules & Game Standards page for more in-depth explanations of appable, non-appable, and case-by-case characters.

▶ Application Verdicts: Applications will receive a verdict of ACCEPTED, REVISIONS, or DECLINED. Revisions must be submitted within 48 hours of the revision request being sent out. If this is impossible due to extenuating circumstances, please contact the mod team. Declined applications can be reworked and resubmitted during the next application cycle. If an application is declined 3 times, it cannot be resubmitted.

▶ App Challenges & Reserves: Redshift will not have application challenges, but if you would like to apply for a character that is on reserve, please submit the application with "not reserved" noted in the subject line, and your application will be considered if the reserved application is declined or not turned in by the end of the application cycle. Applications will be processed on a first-come-first-served basis.

▶ Character Limits: Players may have a maximum of 3 characters in the game; the option to increase the number of character spaces may become available at a later date. A player may submit up to two applications at a time.

▶ Samples: Linked samples should be from a publicly accessible source, and no more than 1 year old. Screencaps or transcripts from locked sources are not acceptable as samples, unless the character is being apped as a CRAU from a locked game, and in these cases permission from the other participant(s) in the thread must be obtained and submitted as screencaps along with the sample. All samples should represent the character as they are being applied for; for example, samples cannot come from an AU setting or break the fourth wall (Dear Player, etc.) As long as they meet this criteria, samples from other games, museboxes, memes, other websites (Tumblr, Insanejournal, etc.) or any other source are acceptable. For CRAU samples a link from the character's original game would be preferable, in the form of a link to their tag on the relevant communities, or specific thread links.


Submit an Application.


To submit an application or claim a character, please fill out the information in the appropriate text box below, and paste it in a single comment in response to this entry. Applications should not be linked, though portions of them may be if a bulky history or world section would put them over the character limit for one comment.


new players

returning/current players





sobloodyinspired: (Default)

Newt | The Maze Runner (books) | Not Reserved

[personal profile] sobloodyinspired 2019-08-01 04:26 am (UTC)(link)

Player.

Name: Kayla
Contact: HMD | [personal profile] loyalwolf on plurk | [personal profile] loyalwolf#3540 on discord
Current Characters: Diego Hargreeves [personal profile] deadlycurves

Character.

Name: Newt (sorry, there's no last name!)
Canon: The Maze Runner (books!)
Canon Point: The Death Cure; post-Death
CRAU Timeline/Game(s): N/A

World Description: N/A
Character History: Character Wiki
CRAU History: N/A; straight from canon

Personality: Newt is a laid-back, level-headed guy. He makes a good, neutral party to make tough calls and is good for mediating arguments; he'll always hear every side before trying to figure out the best solution for everyone. Being the dependable voice of reason can wear him rather thin at times, and he gets a bit irritable when that obvious toll is being taken.

He carries the air of someone who's seen far more than his share of awful things, adjusting to whatever is thrown his way with a sense of ease. Adaptability comes with the territory of a life lived as an experiment. He's been forced to grow up far beyond his teenage years in a very short time.

Newt spent three years in a situation he never fully understood, but tried his hardest to make the best of it. However, during his time working as a Runner making maps to find a way out of the Maze, he found himself in a heavy depression. It became easy to fall into a pit of despair and he learned to hate the Glades and the situation he and the other boys were trapped in, so static and unchanging with seemingly no way out. About a year ago, Newt attempted to kill himself by throwing himself from the top of a very high wall in the Maze. The attempt was unsuccessful, but left him with a limp, which serves as a reminder of that time in his life. He uses it as a motivator to keep his hope in tact, in even the most dire situations.

Despite it all, he has a great sense of humor, if a bit dry and gallows. He's got a great wit, but is equipped with enough conscience to know when best to use it and not hurt people's feelings for the sake of a joke. He's often snarky and sarcastic with his quips, but never malicious in his humor.

Though rare, Newt can be extremely petty and it shows mostly in small ways he interacts with certain people. He has a bitter streak and can be a grudge-holder if he truly feels betrayed-- he's too loyal to hit that point very often, so when it happens, it's a very deep mark and a very visceral reaction that he can hardly contain.

He does not trust easily, but once earned, it's nearly impossible to break. When he calls someone a friend, it's for life, from hell and back, and he'll put up with a lot of things most people would cut ties for. He is very protective of the people in his inner circle as well, very much the kind of guy that would take a bullet to save a friend.

He's not much of a liar and will always be rather bluntly honest to a person's face before he'd sneakily stab them in the back. He'll always find a way to hold others, as well as himself, accountable to their own actions; it's part of his desire for transparent honesty among the group. If there are no lies and deceit, they know they can trust each other, and work better together toward common goals.

Newt's personality when the virus takes control is vastly different. He loses all the pacifying behaviors people know him for, instead becoming extremely paranoid, aggressive and argumentative. He may just as likely swing widely into the other side as well, becoming depressed and apathetic. If the effects of the virus go on long enough, he'll eventually lose every ounce of humanity as he descends into nothing but an aggressive, cannibalistic lunatic.

CRAU Development: N/A

Powers/Abilities:
Powers: N/A he's only a squishy human
Abilities: Newt's skills are varied, and nothing like an expert level, but he's good at the things he does.
• Gardening/farm work, including trenching, tending crops/livestock, slaughtering/prepping meats for long-term storage
• He can cook, but he's not great at it. You'll live, but it may taste awful.
• Basic building skills, up to and including structures such as sheds or houses or other simple items that would help with carrying and moving things around.
• Basic medical knowledge: First aid, basic stitching of wounds, injections
• Decent sketching for blueprints or map-making
• Exploratory knowledge-- he knows how to be safe when he's going around areas that might be sketchier than they look


Inventory: Just the tattered and torn clothes he was wearing at the time.

Anything Else? The Flare: The Flare (virus VC321xb47) is a highly contagious, man-made disease, which was originally created as a means of population control after a near-apocalyptic event that involved Solar Flares. Unfortunately, the disease became airborne and mutated, becoming uncontrollable, resulting in the majority of the population becoming infected, with only 1% of the entire world's population proving to be immune. Symptoms of The Flare virus include:
• Sudden mood swings and paranoia
• Poor balance; headaches; memory loss
• Irrational anger and aggression
• Psychotic mental disorders and other such deterioration of the mental capacities

When the Flare is in its full-effect, the infected (also called "Cranks") have nothing that made them human left; this point is known as being "past the Gone" and by then, the person is little else than a cannibalistic, zombie-like lunatic. The more active the brain is, the more aggressive the virus acts, eventually the virus completely shuts down the brain of its host.

Mod notes: Things already determined via questions posed about the virus that comes along with Newt's existence.

He's coming in late stages/technically post-death, and will be medically contained for two (2) weeks, before being allowed in the population-- after which, he'll follow the above prescribed treatment course on a once (1) a month regimen. [Totally fine with edits to this, it just seemed the easiest way to keep up with it!]

samples
Network Sample: TDM post

Prose/Brackets Sample: He's slow to come around, only vaguely aware of anything going on around him at all. Aware enough that he notices when the recording starts repeating, but it's so much slower before his eyes manage to open and glance around. Nothing about the room or the man speaking to him looks familiar at all, but it's hard to think. Think, think, think-- Where is he? Who is he? He... he's... "Newt." he mutters, like he has to say the name aloud to make sure it sounds right, and nods to himself in confirmation. That seemed good. Felt right.

He blinks against the fuzzy feeling in his head and one hand floats up toward his forehead. He remembers... something there. But he doesn't feel anything there. No injury. And bringing his hand back down shows there's no sign of blood, either. Why can't he think? What's wrong with him? The feeling is turning sharply inside him, from confusion to fear to action. He jumps to his feet, a cold paranoia and need to escape taking him over.

Luckily, leaving the room is exactly what he was supposed to do and he finds himself in a decontamination room once he leaves the first one. He isn't thinking clearly enough to do much more than what the instructions tell him to-- strip his clothes, shower, the whole process. Except, somewhere mid-way through it all, an alarm sounds and he freezes, unsure of what's going on, panic rising and--

"Communicable disease detected. Contagion protocol activated."

Something sticks him in his neck and he winces, reaching up to clasp his hand across the back of it.

"Contagion protocol complete. Proceed to medical containment."

The same voice instructs him and there is a set of lights that he seems to be meant to follow. Once he's pulled on a fresh set of clothes-- the ones he arrived in were nowhere to be found, and he can't say he hates that at this point-- he does just that. He's still blurry-headed enough he doesn't quite get what is about to happen.

Only when the door slams shut behind him once he's inside does it dawn on him. He's captive. Again.

"No! No, no, no!" He screams at the door and bangs on it with his fists, not that it seems to have any give. "Let me out!"