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einselective ([personal profile] einselective) wrote in [personal profile] modblob 2020-01-08 03:53 am (UTC)

Marian Tenebris | Original | Not Reserved


Player.

Name: Skai
Contact: [plurk.com profile] nanomachinesson
Current Characters: None

Character.

Name: Marian Tenebris
Canon: Outside Observer (Original)
Canon Point: Post-game, with successful closing of interdimensional rift (Good End) but not all NPCs surviving.
CRAU Timeline/Game(s): N/A

World Description: Near-future Earth, with minor technological improvements across the board, incliding in computation, cooling, and energy generation. Not long ago, however, space was fractured and an unnatural 'winter' settled briefly across the globe.

Character History: "Good" ending.
CRAU History: N/A

Personality: Having spent decades focussed on her own work to the detriment of personal relationships, Marian isn't good at pleasantries and small talk. Abrasive might be the right way to put it; she's to the point, demanding, and has a hard time sugar-coating things. She's also a terrible liar, something that caused major problems while trying to navigate back and forth through timeline interactions with others and avoid causing a paradox by saying things she shouldn't.

Still, with anyone that's able to keep up, she does enjoy talking about research and just about anything related to physics or applied math, getting into the nitty-gritty details with relish. At her best, she's professional and curious, while at worst, she's an arrogant intellectual, disdainful of anyone else's opinion and acting as though like she's the smartest and most important person in the world and everyone else is a complete imbecile. She has no tolerance for anyone who can't keep up and easily turns snippy and dismissive... although she has learned to bo more cautious with her attitude in the case of, say, extradimensional entities that can cause major, major problems.

And despite her attitude, and despite the worry of getting potentially paradox-trapped, Marian has recently found herself in the position of trying to help. She's only human after all; she doesn't want to see anyone get hurt or killed, and at heart she wants to see things work out for everyone around her. But with the risk of paradox in time-travel, this often leads to choice-paralysis, where she can't decide what to do, or if she should even do anything at all. So she tries to pass it off as being callous and cold, even when she legitimately wishes that she could offer help.

Though she wants to do right, Marian isn't really a fighter unless cornered and desperate. She's a middle-aged academic who's never even held a gun in her life; she's rather flee than confront, and find a way to solve problems indirectly.

Having made the choice to not pursue family and friendship, she sometimes regrets these things, jealousy causing a more acerbic reaction than usual when the subject comes up -- even going so far as to make snide comments about people wasting their lives on useless pursuits. Though at one point she sometimes wished that she could go back and change the past, by now she's realized that some things are too far gone; people are responsible for their own choices and have to learn to live with it. She saw what happened to her colleague Vremya, who was beguiled by the Emissary of Void's urgings and fell into his own insane dreams of returning to a bygone age.

And last of all worth noting that with the state of her world at present, she feels a considerable amount of guilt and horror over what happened over what were, essentially, her own selfish interests.

CRAU Development: N/A

Powers/Abilities: Obviously, Marian has a high degree of expertise in physics and applied math. She's also got a good grasp of basic electrical and mechanical engineering from spending a lot of time over the years with Ella, her primary engineering collaborator, working out the details of how to implement her theories in practice.

Exceptional memory: Although she has an additional appliance (the PST) that helps track details needed for safe(r) time travel, Marian is able to integrate this information with her memory of events and exact placement of anything she's seen. If she wasn't able to do this, she would have died from paradox-related effects very very quickly.

There are a couple firm rules regarding time travel that can be summarized very briefly with:
* A time traveller must not EVER see themselves (the "Doppelgänger Effect")
* A time traveller cannot create an unresolvable paradox.
Violating either of the above rules is certain doom -- in her own world, it would have ripped apart causality.

With these limitations, what can she actually do with her device?
* "Teleport" by moving back or forward in time, walking a distance, then going back to the just after the previous timeframe.
* Act in two places at once, as long as she isn't within line of sight of herself (nobody else is allowed to see her in two places at once either.)
* Take objects from the past to the future and vice versa (though they usually need to be returned in their original condition, depending on the circumstances).
* Use her own knowledge of various points in time to create favourable circumstances (making sure doors are unlocked in advance, knowing the outcome of random chance events), although relaying this information to anyone not herself is almost always disastrous.

She usually has a "quick-jump" set as well that pushes her instantly 15 minutes ahead, to help avoid dangerous situations. Marian also has a number of "safeties" in place, which lock the device from functioning if the jump itself would cause irreversible paradox as well as keeping track of the number of potential paradoxes and local "coherency" -- how much she has been in a locale across the timeline window of 12 hours.

Inventory:
* Prototype time travel device with Paradox Sensing Tool (PST)
* LED camping-style lantern
* Several keys and keycards for buildings on campus

Anything Else? Nah.

samples
Network Sample: TDM Link (network AND Prose)

Prose/Brackets Sample: TDM Link (network AND Prose)



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